How to make buyable wear

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3. Making buyable wear with costum meshes

If you don't want to be limited by the default meshes, you can turn any mesh into a buyable mesh by a little editing in notepad.
The mesh is made up of two files; a .cmx and a .skn file. You will have to rename the .cmx file and edit it in note pad, but leave the .skn file as it is. The mesh will work anyway, and you will keep the number of mesh files in the game down. Just remember to enclose both the .cmx and the .skn file if you put the outfit up for download.

Here's how to rename the mesh:
Take any mesh. Rename the cmx file by replacing the 'B' in the name with 'F' if you want formal wear, 'L' for night wear/lingerie and 'S' for swim wear. Leave the rest of the name as it is. E.g if you want to use B200fafit_BWar for formal wear the name will be F200fafit_Bwar.
Now open the .cmx file using notepad. (You will have to browse for 'all files' instead of just a text file.) The file will look like this:


Edit the 5th line, replacing the 'B' with an 'F', 'L' or 'S' (same as in the name) and leaving the rest as it is. The file should look like this now:


Save the file choosing 'save' NOT 'save as...' as that will mess up the file.
The body texture should be named after the .cmx file, that is starting with an F, L or S. Save all three files (.bmp, .cmx and .skn) into Maxis/The Sims/GameData/Skins and your skin should be ready. Remember to test the skin before uploading to a website as faulty mesh files could cause game crashes.

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