Getting started on meshing - part II

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17. Modelling the belt

I've done one ring for the belt but I need many more. I'm not gonna do them by hand though, I'll simply copy the one I've already made.
I select the ring from the groups tab - while I'm here I rename it from cylinder01 to Ring. Then I choose Edit -> Duplicate selection.
You will not be able to see the copy in the windows because it's placed exactly the same as the original ring. But in the Groups tab you will see a new group called Duplicate01. I Continue duplicating till I have 12 rings, I figure that will do.
Then I simply select the rings one by one from the groups tab and move them onto the hips of the body mesh all the way round.
Look closely at the 3d preview from all angles as you place the rings, you will need to move them in both front and side view to make them sit close to the hip, but not too embedded.


I move and rotate each ring to fit the part of the body where it's placed, some rings I have to rotate around all axes. When I've placed half of them all the mesh looks like this:


At this point I decide to deleted the rest of the ring copies and just copy the part of the belt I just did.
I select the duplicates not placed on the body mesh and delete them one by one (press delete).
Then I select the all the belt rings on the body and choose Edit -> Duplicate Selection and then Vertex -> Mirror Left <-->Right.
I move the mirrored selection to the right till the 2 front rings overlap. To make it easier for me I only select the x axis in the move options as I do this.
When done I'm left with this:


The back rings overlap a bit, but that's ok. I'll go back and delete the first ring I did, because there is now 2 font rings in the same place and that is silly.

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