Getting started on meshing - part I

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6. Flaring the sleeves

So, now to the sleeves, I want them to be flared.
I zoom in on the arms (note: the reason you don't see the hand is they're on a seperate mesh).
In the side view I select the top vertices of the arm and in the front view I deselect the left arm.


In the top view I deselect the center vertex as I only want to scale the otline of the sleeve, not the center of the arm. That way the hand will still be attached the right way.


Now I choose scale, center of mass, all axes (x,y and z) and set the value to 1.4 for all axes. Then I press 'scale'.
I do this 4 times to get the look I want.

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